Light wheels

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Re: Light wheels

Postby Jorzi » 01 Jul 2011, 07:05

Contains lowpoly, hipoly & hipoly subdiv level 1
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Re: Light wheels

Postby MaNGusT » 01 Jul 2011, 13:06

Jorzi wrote:Just a reminder: nobody will see the inside of your wheels :P
I know, just wanted to detail it to satisfy my artistic desires. :)
thank you for your model.
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P.S. Sorry for my English.
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Re: Light wheels

Postby MaNGusT » 03 Jul 2011, 04:52


ImageImage

P.S. Sorry for my English.
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Re: Light wheels

Postby Jorzi » 04 Jul 2011, 01:29

Nice :) The wheels fit surprisingly well with your model.
I have a few suggestions though:
-The side edge becomes sharper in the middle, which looks a bit inelegant imo. Can you make it uniformly smooth (see paintover)?
-The recesses around the panels need to be more visible.
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Re: Light wheels

Postby MaNGusT » 06 Jul 2011, 11:41

I have a few suggestions though:
-The side edge becomes sharper in the middle, which looks a bit inelegant imo. Can you make it uniformly smooth (see paintover)?
-The recesses around the panels need to be more visible.
Done. ;)
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P.S. Sorry for my English.
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Re: Light wheels

Postby Jorzi » 07 Jul 2011, 13:57

Nice :)
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Re: Light wheels

Postby MaNGusT » 20 Sep 2011, 17:19

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P.S. Sorry for my English.
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Re: Light wheels

Postby Jorzi » 21 Sep 2011, 13:41

Looks nice, although some subtle colors would be nice, as well as dust on the wheels (they look a bit too new right now, a slightly used tire is more greyish and not as shiny)
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Re: Light wheels

Postby MaNGusT » 21 Sep 2011, 19:12

ImageImage

P.S. Sorry for my English.
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Re: Light wheels

Postby Jorzi » 22 Sep 2011, 11:49

Looking good :)
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Re: Light wheels

Postby MaNGusT » 23 Sep 2011, 09:27

what about blue part? should it be teamcolored or always blue as in video?
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Re: Light wheels

Postby Jorzi » 23 Sep 2011, 14:55

Hmm.. I guess we could just leave it blue, and if it turns out weird ingame, we just make it teamcolored ;)
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