Snapshot build

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Snapshot build

Postby Macuser » 26 Jun 2010, 11:24

Since I have just gotten back from (yet another) trip and will be home for ~2 weeks, I would like to propose a snapshot build of ArtRev. This snapshot build can include everything so far that is complete (mangust's wall, macuser's wall, colditz's structures etc..) as far as jorzi's weapons go, When I get time i'll try to texture them.

Please post your comments, crits, suggestions here on this thread.

--regards macuser
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Re: Snapshot build

Postby Jorzi » 27 Jun 2010, 12:09

I have a basic texture (mostly solid colors+ao) and a tcmask for my light machinegun if you want to include it.
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Re: Snapshot build

Postby Macuser » 27 Jun 2010, 15:16

well I think the main idea is to only include the completed stuff. otherwise it's worse than with the old models
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Re: Snapshot build

Postby Jorzi » 28 Jun 2010, 05:52

ok, you're right
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Re: Snapshot build

Postby Macuser » 11 Nov 2010, 00:59

well a LOT of texturing has been done lately. you think we can release version 0.2?
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Re: Snapshot build

Postby Jorzi » 11 Nov 2010, 03:52

Well, we certainly have made some progress, although while we are up to speed, why not try to get all current models textured before releasing? I think it would be a nice goal ;)
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Re: Snapshot build

Postby superpirson » 11 Nov 2010, 11:34

even if you release the mod half done, you will still win a lot of support and attention. :D
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Re: Snapshot build

Postby Macuser » 11 Nov 2010, 14:32

yeah i spose.... just lets not rush the texturing - we want it to look nice and hurry jobs don't look nice :?
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Re: Snapshot build

Postby Jorzi » 11 Nov 2010, 16:24

Well that's true...
I'm not really against releasing either, your choice ;)
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Re: Snapshot build

Postby MaNGusT » 11 Nov 2010, 18:07

I always thought that our next release will be a 1.0 and will include all the new models and textures to campaign 1. :-)
Oh.. just except cyborgs...(no animation support)
ImageImage

P.S. Sorry for my English.
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Re: Snapshot build

Postby Macuser » 11 Nov 2010, 22:19

Our next major milestone
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Re: Snapshot build

Postby Jorzi » 15 Mar 2011, 04:22

Hello guys, I just took a look at the todo list and things are starting to come together.
We have a few weapons left to texture, mangust what is the stage of your truck, medium and heavy cannon models?
The only things left to model are the halftracks, medium wheels and heavy hover.
The bodies have no normal maps yet, but that isn't an urgent matter until they are supported ingame.

So how much free time do you have? Are we ready to make the last push towards a release?
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