Lancer

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Lancer

Postby MaNGusT » 06 Jun 2010, 20:56

High poly model :arrow:


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P.S. Sorry for my English.
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Re: Lancer

Postby Jorzi » 07 Jun 2010, 11:14

Looks promising, but a few things are bothering me.
-The "bulges" where the launcher tubes are attached to the frame. What are these? Just experimentation with details maybe? I think they could be reworked so they look more mechanical. Some sharper definition maybe...
-I originally designed the tube holders so that they would be able to rotate against the sides of the turret. How well does this work on your current model?

Another thing I've been wondering about:
You have a very sharp definition on your grooves which looks great on your hipoly models, but how well does it translate into normal maps?

Should I post a picture of my original design in this thread for comparison?
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Re: Lancer

Postby Colditz » 07 Jun 2010, 11:31

Keep in mind that most details of your high poly model wont be visible in the final bake.

And of course, the sharp edges Jorzi already mentioned. This doesn't gives good results.

The map resolution is to low for that.

And I don't like the bugles, either :twisted:
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Re: Lancer

Postby MaNGusT » 07 Jun 2010, 14:39

Jorzi wrote:Should I post a picture of my original design in this thread for comparison?
Of course. :)
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Re: Lancer

Postby Jorzi » 08 Jun 2010, 10:13

Ok
original hipoly and baked lowpoly compared to the wz model
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lancer2.jpg
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Re: Lancer

Postby MaNGusT » 24 Aug 2010, 08:56

-The "bulges" where the launcher tubes are attached to the frame. What are these? Just experimentation with details maybe? I think they could be reworked so they look more mechanical. Some sharper definition maybe...

fixed :)
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Re: Lancer

Postby Jorzi » 27 Aug 2010, 14:38

Very nice :)
Have you tried baking the detail?
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Re: Lancer

Postby MaNGusT » 27 Aug 2010, 15:13

Jorzi wrote:Very nice :)
Have you tried baking the detail?

thx. nope I haven't but should try. :)
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Re: Lancer

Postby MaNGusT » 09 Sep 2010, 19:22

Low poly model :arrow: 108 tris

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Re: Lancer

Postby Macuser » 10 Sep 2010, 16:02

Great! now all we need are textures.
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Re: Lancer

Postby Jorzi » 11 Sep 2010, 13:20

Seems to bake really well, nice work :)
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Re: Lancer

Postby MaNGusT » 17 Sep 2010, 13:55

about the sharp edges.. Do you want me to redo the high-poly models? :)
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